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Balance Druid Legion Mage Tower Legacy Challenge Guide
Cyous (이)가 작성함
마지막 업데이트:
2021/12/06
변경 기록
패치: 7.3.5
목차
평점: 4.9/5
(
17
표)
가이드 내비게이션
평점: 4.9/5
(
17
표)
Learn how to defeat the Artifact Challenge encounter,
쌍둥이의 싸움 막기
, as a Balance Druid. In this guide, we'll go over optimal talents, legendaries, gear, consumables, and spec-specific tips.
This guide is about the Legion version of the Mage Tower Challenge, that isn't accessible anymore.
Click here for the updated Balance Druid Mage Tower Timewalking Challenge Guide
The artifact appearance is a unique reward from completing a challenging solo scenario that can only be entered while the Mage Tower building is active on the Broken Shore. It rewards a unique artifact appearance, the Manascythe.
Balance Druid Challenge Appearance
Balance - Manascythe
Preparation
There isn't much preparation you need to handle. Below you will find some recommendations, tips, and specific information regarding mechanics. It never hurts to see a video before you stepping into the zone. I recommend this video because it shows the proper way to handle the encounter, mistakes included.
Video courtesy of
BrbteabreakTV
.
Gear
For this scenario I would recommend having around an item level of 915, you can do it with less but may run into more difficulty. If you have an item level of 925 or higher, this encounter will be very easy. If your gear is below 900, you will have a difficult time keeping up with damage requirements. Having plenty of mastery will help as it is incredibly helpful for this scenario.
Consumables
I strongly recommend using a flask and a rune. If you're struggling in the last phase, use drums. You don't really need a food buff, but every little bit helps. "Broken Shore" buffs do not work because the instance is technically located in the Twisting Nether.
지속되는 힘의 물약
격노의 북
속삭인 서약의 영약
나이트본 진미 모둠
or
호화로운 수라마르 잔칫상
더럽혀진 증강의 룬
Talents
These talents aren't very flexible. I strongly recommend you take what is suggested below, especially
숲의 영혼
,
유성
, and
항성 이동
.
The only flexible talents are
야수 탈주
and
태풍
. These can be exchanged with
야생의 돌진
and
대규모 휘감기
, respectively.
Legendary Items
세푸즈의 비밀
is, by far, the best item for this scenario. It's easy to proc, and it provides a huge boost to burst damage. It doesn't get better than Sephuz's Secret.
Other legendary items are flexible, it does not matter. If you have the choice,
오네스의 직감
is the next best item. After that, it's a toss-up between
프라이다즈 - 사바릭의 최고 걸작
and
흠잡을 데 없는 지옥 정수
.
Creatures
There are 6 NPCs in the challenge.
라이스트 메이지스피어
카람 메이지스피어
어둠의 마귀
어둠의 형적
저 너머의 손
악몽의 존재
The scenario's win condition is just that you defeat
라이스트 메이지스피어
. The encounter will not end until both
라이스트 메이지스피어
and
카람 메이지스피어
are defeated. But you will have fulfilled the requirements if you defeat Raest; and you will have earned your Artifact appearance too!
라이스트 메이지스피어
will channel
의식
and is immune to damage while
카람 메이지스피어
is actively chasing you.
암흑 에너지
goes away during phase transitions and is removed in the final phase (Phase 3). While Raest is active, he will cast
어둠의 화살
at the player. This doesn't do much of anything and is easily countered by
회복 친화
.
카람 메이지스피어
will fixate to the player while he's active. Karam acts as the trigger for transitioning between the phases. When you knock Karam down to 33.3% health, he will cast
연옥
and start to heal over the next 35sec back up to roughly 70%. He will use
연옥
two times and each cast signals the start of the next phase. Karam may be crowd controlled, however, the duration of CC is reduced to that of PVP timers and diminishing returns.
어둠의 마귀
and
어둠의 형적
are not very threatening, but don't let them hit you. These enemies should be cleaved down, but do not focus your effort on them. Your
별똥별
,
태양섬광
, and
달빛섬광
will naturally rot them away.
달빛섬광
should be cast on
어둠의 마귀
, but not
어둠의 형적
.
어둠의 형적
have a smaller health pool and thus your time can be spent on other enemies.
저 너머의 손
are very dangerous. These enemies spawn every 30sec and start to cast
저 너머의 손아귀
. You have two options here: Kill it before the cast finishes, or interrupt it with
태양 광선
. Always try to kill it without using your interrupt. These enemies can only be interrupted; stuns and knockbacks do not interrupt their cast.
엘룬의 전사
is very potent for
저 너머의 손
. You should have plenty of
stacks to dump into this enemy.
악몽의 존재
is extremely dangerous and will cause you to fail the scenario if not handled properly. To properly handle this enemy, simply do your best to never need to fight them.
라이스트 메이지스피어
will cast
소환의 룬
periodically. (It's a pink colored circle/rune.) Standing on the rune for approximately 2 seconds will cause this minor explosion, signalling the rune has been destroyed. You will not take damage from standing in
소환의 룬
. To keep it simple, you're "soaking"
소환의 룬
to prevent
악몽의 존재
from spawning. As for how dangerous this enemy is, it will hit you for about 1mil per hit, and it runs as fast as you.
Phase 1
"I... obey."
라이스트 메이지스피어
is immune to damage during this phase, and no adds will spawn. It's a duel against
카람 메이지스피어
. Use your
천체의 정렬
to open. Use
지속되는 힘의 물약
as soon as you hear Karam say, "I...obey." (Combat starts ~1sec after this chat message.)
After about 35-40sec of roleplaying,
카람 메이지스피어
starts to chase you. If he gets within range to auto-attack you, he will cast
승천하는 용
. You may use crowd control, such as
태풍
, to create some space. Keep in mind that spammable CC, e.g.
휘감는 뿌리
, will last 8sec, and suffer from diminishing returns. (
휘감는 뿌리
will last 8sec on the first cast, 4sec on the next cast, 2sec on the cast thereafter).
카람 메이지스피어
will drop puddles underneath himself. These puddles do not deal damage, but they slow the player by a large amount. These puddles do not slow anything else in the encounter -- only the player may be slowed. These puddles do not despawn. A simple way to handle this mechanic is to simply kite Karam around the outside of the room, just be sure to bring him back before he reaches 33.3% Health.
This phase is completed when
카람 메이지스피어
uses
연옥
. This is cast when Karam reaches 33.3% Health. Karam will be immune to damage and heal back 36% of his total health over ~35sec.
Phase 2
"Once again I must clean up your mess, brother!"
This phase begins when
카람 메이지스피어
uses
연옥
for the first time.
라이스트 메이지스피어
will be targetable for a short time. Adds will spawn periodically throughout the phase as well.
While
카람 메이지스피어
is immune to damage,
라이스트 메이지스피어
engages the player.
라이스트 메이지스피어
will chain-cast
어둠의 화살
. (Do not interrupt
어둠의 화살
.) Raest will summon 3 packs of 5 enemies, all of which spawn
어둠의 마귀
(1) and
어둠의 형적
(4). Your primary goal is to deal as much damage to
라이스트 메이지스피어
as you can before
카람 메이지스피어
finishes channeling
연옥
(~35sec, or after the 3rd pack of adds is spawned.) Don't worry about the small adds as they should passively die throughout the encounter before they reach you.
When
카람 메이지스피어
finishes channeling
연옥
,
라이스트 메이지스피어
becomes immune to damage again.
카람 메이지스피어
will periodically summon
저 너머의 손
. As per the information above,
저 너머의 손
will cast
저 너머의 손아귀
. You should always aim to burst these enemies down, but you should favor Starfall over Starsurge. Make use of
항성 이동
and hardcast while moving. It makes it much easier because
카람 메이지스피어
is still deadly if he reaches you.
Phase 2 is completed when
카람 메이지스피어
uses
연옥
. This is cast when Karam reaches 33.3% Health. Karam will be immune to damage and heal back 36% of his total health over ~35sec.
Phase 3
"Useless! Stand aside while I do what you cannot, brother."
Phase 3 is the same as Phase 2, except
라이스트 메이지스피어
will be targetable for the rest of the encounter and he will cast
소환의 룬
periodically.
This is the final phase, so it's time to do as much damage to
라이스트 메이지스피어
while it's still easy. After the first pack of adds spawn, use your
천체의 정렬
,
지속되는 힘의 물약
, and
격노의 북
. Burn Raest has hard as you can.
라이스트 메이지스피어
will summon multiple packs of adds, each pack consisting of
어둠의 마귀
(1) and
어둠의 형적
(4). Raest will create the first
소환의 룬
after the first two packs of adds have spawned. Your primary goal is to deal as much damage to
라이스트 메이지스피어
as you can before
카람 메이지스피어
finishes channeling
연옥
(35sec or so).
카람 메이지스피어
will periodically summon
저 너머의 손
.
Higher gear levels (925+) should be able to burn Raest without any issues. Lower gear levels will still be forced to deal with mechanics. It gets very hectic very fast. Keep calm and focus on soaking
소환의 룬
. Defeat
라이스트 메이지스피어
first and you fulfill the requirements of the quest. Try to tune out the small adds and focus 100% on single target damage, the sooner
라이스트 메이지스피어
dies you win.
Tips and Tricks
Your first try is free. Retrying costs
황천의 파편
x100 per attempt.
Sometimes it's a gear issue. It's okay if you need more Artifact Traits or a higher Item Level. It makes a huge difference.
Roleplay/Banter (Phase 1), takes about 35-40sec.
Mobs falling through the map/terrain is really jarring, I've noticed this is mostly due to rooting them.
라이스트 메이지스피어
Defeating Raest is the only condition for completing the quest objectives. You don't need to defeat
카람 메이지스피어
.
카람 메이지스피어
(Phase 1), kite around the outside of the room. Less puddles in the middle later on. Remember to bring him back before the Phase 2!
저 너머의 손
(Phase 2, Phase 3), to prevent this enemy spawning out of your range, keep
카람 메이지스피어
near the middle. (
저 너머의 손
uses Karam's location as a guide.)
저 너머의 손
(Phase 2, Phase 3), you can survive
저 너머의 손아귀
with Barkskin or
프라이다즈 - 사바릭의 최고 걸작
, but only just barely.
카람 메이지스피어
may gain the really silly ability to teleport to the player. If Karam doesn't have a path to you, he might teleport to you and kill you. Yes, it's happened to many of us.
소환의 룬
(Phase 3) can be a little weird on timing. Be proactive and soak early. Use
야수 탈주
to get there quickly.
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