I highly advise you to get a
빠른 장전, especially when doing keys with Reaping. Rapid Reload reduces the cooldowns of
야생의 상,
치타의 상 and
거북의 상 per target hit (triggers with 3 or more targets). This provides a ton of added damage and utility. The big thing here is that it effects
야생의 상. When paired with
원시 본능, this becomes a major cooldown for us. Depending on how big your group pulls, you can reduce the cooldown of Aspect of the Wild a ridiculous amount. With Reaping, there are so many mobs that you can even overlap casts of Aspect of the Wild (although this is not recommended as it does not stack nor pandemics).
This also means that you want to alter your rotation if you have this trait and 3 or more targets are alive. For 1-2 targets, you will not benefit from cooldown reduction since the trait requires at least 3 targets. Between 3-4 targets, you typically want to perform your normal rotation as the cooldown reduction isn't worth forgoing
살상 명령s. The more targets that are alive, the more liberal you want to be with your casts of
일제 사격. Here is a basic priority to follow:
AoE Priority with Rapid Reload- Maintain 3 stacks of 광기.
- Cast 일제 사격 to maintain 야수의 회전베기.
- Use 야생의 상.
- Use 야수의 격노.
- Use 날카로운 사격 if you are about to cap on charges.
- Spam 일제 사격 if 4 or more targets are active.
- Cast 키메라 사격 to generate Focus.
- Use 살상 명령 if 3 or less targets are alive.
Another thing to think about is the timings of pulls. Ideally, you want to have your
야생의 상 available for larger pulls so be smart about how much you need to spam
일제 사격. It should go without saying that once you get your Aspect of the Wild off cooldown or within a reasonable cooldown, you no longer need to spam
일제 사격. You are not spamming Multi-Shot for the damage. You are just concerned with the cooldown reduction and about optimizing your Aspect of the Wild as much as possible.
Remember:- You only need ONE 빠른 장전 trait. You do not take this trait for the damage, only the cooldown reduction component.
- This is only worth doing if you have 원시 본능 traits. The more you have, the stronger 야생의 상 becomes and the more important abusing 빠른 장전 becomes.
- The goal here is to use 일제 사격 to reduce the cooldown of 야생의 상. Spamming Multi-Shot once its already off cooldown doesn't add much value. Just perform your normal rotation in this case.
- Don't forget that 날카로운 사격 reduces the cooldown of 야수의 격노 and generates Focus, don't ignore it when spamming 일제 사격.