BlizzardFrom the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth's greatest bulwark against the Legion. It is now best known as the home of 메디브, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes 카라잔 a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their war on the denizens of Azeroth.
Gather a party of five seasoned adventurers and return to this legendary dungeon to face eight bosses on Mythic difficulty. It's an experience that may turn you upside-down!Since Loken's betrayal, 오딘 has been trapped within the 용맹의 전당 as Helya plots in the shadows to claim the souls of his valarjar champions. In recent days, however, great heroes have arrived in the lands of 스톰하임 in the Legion's wake. Hoping that their might and determination could tip the scales and end Helya's reign, 오딘 summons these champions for a final test.
This new three-boss raid dungeon completes the story of 스톰하임
, and Helya will become available in Normal and Heroic difficulties two weeks after the launch of Patch 7.1, with Mythic and Raid Finder Difficulties opening afterward.
Your heroic efforts in 수라마르
continue with a series of quests that unlock over a period of nine weeks, ultimately leading you to the very entrance of the Nighthold. Delve into the story of the Nightfallen insurrection against the Nightborne and their Legion allies, and you can obtain the wondrous 비전술사의 마나호랑이
mount. Look for the quest “구속
” to get started.
New World Quests
A new questline that will unlock Helarjar World Quests is now available. Look for “행동해야 할 때
” in Dalaran to discover the depth of Helya's influence on all of the Broken Isles and contribute to the resistance.Falcosaurs are here
! The coastline of the Broken Isles is under assault from an invasive, predatory species, and they're breeding out of control! Falcosaurs drop Falcosaur Eggs and Falcosaur Feathers, reagents for new
recipes. Save an Orphaned Falcosaur pet to begin a journey toward understanding these hungry creatures, and you might find yourself with a unique new mount.
얼음같은 인내력 has returned, reducing damage taken by the 죽음의 기사 by 30% (remains at 20% for Frost Death Knights).
- 얼어붙은 파동 now triggers if you have fewer than 2 full Runes (was 1).
- 얼어붙은 파동 damage reduced to 60% of Attack Power (was 72%).
- 빙하 진군 now hits targets in melee range more reliably.
- 칼날얼음 now increases Frost damage by 3% per stack (was 2%).
- 절멸 damage increased by 20%.
- 울부짖는 한파 damage increased by 50%.
- 죽음의 고리 damage increased by 50%.
- 고통의 불꽃 damage bonus to reduced to 30% (was 50%).
- 지옥칼 is now usable against targets in melee range even if the Demon Hunter is rooted.
- Distance from which 영혼 파편 can be used for 영혼 베어내기, , and has been increased to 25 yards (was 20 yards).
- 악마 칼날 will now trigger while on the global cooldown (was delayed until after the GCD). This is not a gain to throughput.
- healing from damage increased to 15% (was 10%).
- now lasts 12 seconds (was 8 seconds).
- Abilities learned have been spaced out:
침묵의 인장 – Level 101
- – Level 103
- 불행의 인장 – Level 105
- 특화: 화합 now includes 광포한 재생력.
- 이세라의 선물 will only heal party or raid members.
- now copies 25% of the crit heal (was 50%).
- 세계수의 씨앗 now increases that amount by 8%/point (was 10%).
- 올빼미야수의 광기 will now only affect 별빛섬광 (and not 천벌 or 항성의 섬광).
- 신속한 치유 healing increased to 770% of Spell Power (was 700%).
- (Balance, Guardian, Feral) Druids how have 재생 in place of .
재생 is castable in 달빛야수 변신.
- Talents, artifact traits, and legendaries have been updated to affect 재생 where appropriate.
- (Restoration) 재생 has 40% additional chance to crit (was 60%).
Activating Incarnation no longer triggers a global cooldown for any spec. 화신: 엘룬의 선택
once again provides the armored Moonkin model. 은하의 수호자
- Now causes Moonfire to generate 10 Rage (was 15).
- Now increases its direct damage by 300%.
- Now has a spell alert.
두꺼운 가죽 now reduces damage taken by 6% (was 10%).
- 번영 now reduces your 신속한 치유 cooldown by 3 seconds (was 5 seconds).
- 재배 healing increased by 20%.
- 기계 추적 granted to all gnome and goblin hunters, as well as any hunter who uses the 기계 유대 각인 회로망.
- 급가속 now lasts 5 seconds (was 8 seconds).
- 취약 now increases damage by 50% (was 25%), stacking up to 2 times (was 3 times).
- New Hunter talent (replacing 질주):
개척자: Your movement speed is increased by 25% anytime you have not attacked for 3 seconds.
랩터의 일격 damage increased by 100%.
- 저미기 damage increased by 150%.
- 도살 damage increased by 35%.
- 도끼 투척 damage increased by 25%.
- 야수의 본능 has been redesigned: now also reduces the remaining cooldown of a random one of the following abilities:
- 살쾡이의 이빨
- 독수리의 상
비전 작렬 damage increased by 17%.
- 신비한 화살 damage increased by 17%.
- 비전 보주 damage increased by 17%.
- Arcane Charges now increase mana costs by 125% (was 100%).
- 불덩이 작렬 damage reduced by 6%.
- 불기둥 damage increased by 15%.
- 강한 여파 damage increased by 15%.
- 두뇌 빙결 now also increases the damage of your next 진눈깨비 by 50%.
- 물화살 damage increased by 25%.
- damage increased by 100%.
- 고독한 겨울 now increases the damage of affected spells by 25% (was 20%).
- 진눈깨비 damage increased by 5%.
- 얼음창 damage increased by 5%.
- 얼음 화살 damage increased by 5%.
- 서리 광선 damage increased by 5%.
- damage increased by 5%.
- 혜성 폭풍 damage increased by 5%.
- 칠흑화살 damage increased by 5%.
- 얼어붙은 구슬 damage increased by 5%.
- 눈보라 damage increased by 10%.
- now heals for 250% of attack power (was 200%).
- (Windwalker, Brewmaster) 짜릿한 비취 번개 now costs 20 Energy, plus 20 Energy per second.
Brewmaster Monks now gain 15% additional Armor from gear.
- 맥주수염 now lasts 4.5 seconds (was 1.5 seconds).
- 셰이룬의 선물 now activates .
- Chi-Ji Crane Heal now heals for 135% of spell power (was 150%).
- now heals for 64% of spell power per tick (was 55%).
- no longer ignores tanks (including self).
- 빛의 섬광 now heals 450% of spell power (was 425%) and costs 18% of base mana (was 16%).
- 법의 통치 talent now increases the radius of 티르의 해방 by 50%.
- 빛의 망치 now costs 35% of base mana (was 40%).
- 축성의 분노 now extends 응징의 격노 by 5 seconds (was 10 seconds).
- 신의 격노 now deals 200% of your missing health in damage to 4 nearby enemies, up to 120% of your maximum health.
- 격노의 칼날 has been redesigned: (Passive) Your auto attacks have a chance to reset the cooldown of 심판의 칼날.
- 최초의 응징자: 응징의 방패 now add +50% damage to the first target, and +10% 위대한 성전사 proc chance.
- now has a 2-minute cooldown (was 3 minutes).
- 성전사의 심판 now has 2 charges, and 위대한 성전사 now also grants a charge of 심판.
- 환각의 마귀 now returns 0.5% of your mana per tick (was 0.75%).
- 신의 권능: 위안 now returns 1% of your mana per tick (was 0.75%).
- 의지의 명료함's cast time is now 2.0 seconds (was 2.5 seconds).
- 뉘우침 now increases 속죄 by 3 seconds (was 2 seconds).
- 소생 healing increased to 62% of spell power (was 55%).
- 구원의 기도 now heals and increases health by 30% (was 20%).
- 신앙 now lasts 6 seconds (was 8 seconds).
- Heal now heals for 500% of spell power (was 475%).
- 회복의 기원 now heals for 175% of spell power (was 150%).
- 회복의 기원 now avoids jumping to targets that already have 회복의 기원, if possible.
- 결속의 치유 now costs 2.5% of mana (was 3.0%).
- 신성한 불꽃 damage increased to 200% of spell power (was 150%).
- 비전 격류 now generates 15 정신 이상.
- 신의 권능: 보호막 cost increased by 51%.
- 어둠의 형상 has returned as a new spell for Shadow Priests:
Assume a Shadowform, increasing your Shadow damage dealt by 10%, and reducing your Physical damage taken by 10%.
- You may not cast any Holy spells while in this form.
- The shadowy visual is now tied to 어둠의 형상.
- 공허의 형상 now acts to intensify 어둠의 형상. It automatically triggers 어둠의 형상 if not already active, and you gain the effects of both.
- When Voidform ends, you return to 어둠의 형상.
- The damage of all Shadow Priest abilities has been reduced to compensate for this, resulting in no net gain or loss of damage.
- 왕의 파멸 now generates 1 combo point.
- 과다출혈, 죽음의 표적, and 유령의 일격 show up on the caster's nameplates.
- The cast time for all Assassination poisons has been reduced to 1.5 seconds (was 3 seconds).
사악한 일격 damage increased by 10%.
- 권총 사격 damage increased by 10%.
- 유령의 일격 damage increased by 10%.
- 나팔총 damage increased by 10%.
- 불의 정령, 대지의 정령, and 야수 정령s now all have totem timers.
- 지진 has been renamed to Earthquake and no longer summons a totem.
- 격류 now provides a 30% bonus to 성난 해일's initial heal (was 40%).
대지 충격 damage increased by 15%.
- 냉기 충격 damage increased by 15%.
- 폭풍수호자 now also makes the affected 번개 화살s and 연쇄 번개 instant.
- 폭풍수호자 now has a 1.5 second cast time.
- 악마의 피부 and 악마의 마법진 have swapped talent locations.
- 마법 삼키기 has returned for Felhunters.
- Doomguard's Doom Bolts damage increased by 13%.
불안정한 고통 now afflicts a target with up to 5 불안정한 고통s at once.
- 뒤섞이는 공포 trait redesigned: its buff causes your next Unstable Affliction to deal (32% Spell Power) Shadow damage instantly, stacking up to 5 times.
- 영혼 인형 is now immune to AOE damage.
- 고통 damage increased by 5%.
- 불안정한 고통 damage increased by 5%.
- 생명력 착취 damage increased by 5%.
- damage increased by 5%.
- 영혼 흡수 damage increased.
- 유령 특이점 damage increased by 5%.
- 부패 damage increased by 10%.
- 악마의 격노 now generates 영혼의 조각 more consistently.
- 악마의 권능 now increases health by 20% (was 50%).
- 탈키엘의 잠식 deals damage equal to 8% of pet health (from 6%).
- now affects party and raid members only.
무력화 is now on the global cooldown, and can once again trigger 전술가.
- 칼날폭풍 damage increased by 8% for all specs.
- 분노의 강타 damage increased by 8%.
- 광란 damage increased by 8%.
- 마무리 일격 damage increased by 8%.
- 피의 갈증 damage increased by 8%.
- 오딘의 격노 damage increased by 8%.
- 분노의 베기 damage increased by 8%.
- 용의 포효 damage increased by 8%.
- 칼날발톱 damage increased by 8%.
- 격노 now increases damage taken by 20% (was 30%).
now modifies the Enrage damage taken increase to 15%.
- The following items now disable their effects rather than cancel the entire buff when leaving the Broken Isles:
핏빛토템 안장 담요
- 지맥석 발굽보호대
- 악마강철 등자
The damage effects from the following trinkets should no longer hit targets that are crowd-controlled:
Emerald Nightmare trinkets
- 훼손된 씨앗 꼬투리's damage increased by 20%.
- 자연의 부름 cone attack damage increased by 40%.
- 불안정한 공포수액's damage increased by 20%.
- 타락의 가지's damage increased by 10%.
- 세나리우스의 뿔피리's healing increased by 10%.
- 굴레를 벗어난 격노's duration increased by 5 seconds, and its armor and health bonuses increased by 10%.
- 들끓는 역병 군락 can now also drop for 주술사 whose loot specialization is set to 고양.
- Bounty information has been added to World Quest tooltips.
- Added filter options on the map for active bounties.
- Items received from completed 주문서 are now shown.
- Performance improvements.
- Bug fixes.
In this patch, a large number of changes are made to improve the order and flow of abilities gained while leveling all classes.
- In many cases, the level 1-10 abilities that introduce the class have changed.
- Many special bonuses and features for class abilities are now granted by upgrades that are learned at a later level.
- This applies to every spec for every class other than 죽음의 기사s and Demon Hunters.
Druids below level 10 now use 천벌 and 달빛섬광 as their primary damage abilities, rather than 칼날 발톱 and 흉포한 이빨.
- While Smite will still be the first spell given to 사제s at level 1, the added absorb shield effect will be an upgrade learned by Discipline at level 36, as the purpose of that effect is to add to healing in group content.
- 도적s will start leveling with an ability that attacks with one weapon and generates one combo point. 도적s who choose Assassination specialization will replace that ability with 절단 at level 40.
- Return to Alcaz Isle – Dr. Weavil and the Drudge Gnomes
Get to the bottom of Dr. Weavil's insidious plans on Alcaz Isle.
- Rewards include the 크고 빨간 광선총 toy for everyone and tamable mechanical spiders for 사냥꾼s.
- 나그란드 투기장 has received a significant visual update.
- Honor talents will no longer be lost when a player chooses to Prestige.
- Players will receive gold or artifact power in lieu of honor talents at higher prestige levels.
- The Item Levels of PvP gear rewards now scale as World Quest gear rewards scale, and PvP gear rewards can be Titanforged, Warforged, socketed, or include tertiary stats.
- Players will no longer receive a bonus piece of gear based on their rating for the first two wins in each rated bracket (2v2, 3v3, 10v10).
- Players will now receive a bonus piece of gear based on their best rating from the previous week for each rated bracket (2v2, 3v3, 10v10).
- Bonus gear will be of the “검투사” type at PvP ratings below 2000, and of the “Elite” type at PvP ratings above 2000.
- The first victory of the day bonus now includes a large Artifact Power reward.
- The reward increase for your first victory of the day has been extended to all brackets: Skirmishes, 2v2 Arenas, 3v3 Arenas, and Rated Battlegrounds.
- Artifact Power rewards have been increased.
Damage increased, cooldown reduced to 45 seconds (was 60 seconds). 냉혹한 겨울
's snare now cannot be dispelled.
- 부정한 돌연변이 duration reduced to 8 seconds (was 12 seconds).
- Many talents have changed positions in the Druid Honor Talent tree.
- 암습의 일격 now affects 무력화 and 도려내기, but no longer affects 할퀴기.
- 암습의 일격 no longer causes you to leap towards the target.
- 평온 now heals for double the amount in PvP.
- 해방 now causes Efflorescence to remove all snare effects from friendly targets when it heals.
- 가시 now deals 5% of the attacker's total health in Nature damage.
- has been re-designed:
Reduces the cast time of by 0.5 seconds and automatically applies one of your missing healing-over-time spells to the target. If all of them are present, critically heals.
- 빠른 발 now also reduces the duration of snares by 20%.
- Yulon's Gift has been replaced with Niuzao's Essence.
- Casting Purifying Brew now dispels all snare effects.
- 힘센 황소의 발차기 cooldown reduced to 30 seconds (was 60 seconds).
- 상쾌한 산들바람 now refreshes the duration of Essence Font on targets rather than 소생의 안개.
- The Soothing Mist from Ancient Mistweaver Arts mana cost reduced, and healing increased slightly.
- 안개장 duration increased to 8 seconds (was 6 seconds).
- 가득한 행운 healing bonus increased to 50% per stack for 2 stacks (was 15% per stack for 3 stacks).
- 치유의 구슬 healing increased by about 40%, and its cooldown reduced from to 45 seconds (was 60 seconds).
- 갈고리 무기 is a sixth tier Honor Talent.
무장 해제s the enemy for 6 seconds, with a 60 second cooldown.
generates 1 Chi, costs 50 Energy. 회전 불꽃
is now affected by Mastery: Combo Strikes. 무자비한 힘의 강타
now causes 분노의 주먹
to reduce the movement speed of targets by 70% for 2 seconds each time it deals damage.
Heavy-handed Strikes has been moved to the sixth tier.
- The first tick of 분노의 주먹 will knock down and stun targets.
Zen Meditation has been replaced by Zen Moment:
- Costs 5 Chi. Has a 45 second cooldown and a 10 second duration.
- Reduces damage taken by 20%, increases healing taken by 20%.
- Each attack that triggers Combo Strikes (in non-consecutive ability use) reduces the effect by 5%. Zen Moment fades if it reaches 0%.
has been replaced by 안개 조종
- Every 20 seconds, is instant-cast. You gain a Control of Mists debuff with a 20 second duration after casting instantly. Each Chi spent while Control of Mists debuff is active will reduce its remaining duration by 1 second.
now only affects 비룡차기
. 결박의 손길
has been replaced with 결박의 손길
- 결박의 손길 now increases the range of 결박 by 7 yards.
- 복수의 오라 now only affects targets who have your Greater Blessings.
- The Honor Talent version of 정신의 고리 cooldown reduced to 30 seconds (was 60 seconds).
- 대지의 보호막's protection now activates when the target takes an attack equal to 6% of their total health (was 10%).
- Multiple Honor Talents have changed positions in the Honor Talent tree.
- 화장 has been redesigned:
화장 now makes 제물 an instant cast, and 점화 deals an additional 8% of the target's total health in Fire damage.
New Honor Talent: 집중된 혼돈
- 집중된 혼돈 increases the damage of your 혼돈의 화살 by 200%, but it no longer is also cast on your targets afflicted by your 대혼란.
New Honor Talent: 불길의 참호
- 점화 roots targets until cancelled. This effect is not broken by damage.
no longer replaces 대혼란
, and both can be used.
- 노미 now has a chance to drop 살짝 탄 음식 instead of Badly Burned Food.
- 노미 will now always return 1 of the meat you gave him.
- 노미 can now teach tier 3 recipes such as 나이트본 진미 모둠, even if you don't know a required precedent tier 2 recipe, such as 창꼬치 아옳이.
A bait duration extension has been added to the 어리둥절한 눈엣가시 멀록
- Addons and Macros
Nameplate options made less confusing.
- Addons can no longer access the positions for player, party, and raid members in instances.
- Addons can no longer perform actions on nameplate tokens.
- The icons in the icon picker for macros and guild bank tabs are larger.
- New macro conditions for “reticle” spells: @cursor and @player.
Set pieces are now called out in the personal loot banner.
- A transmogrification chat message is now displayed whenever any bind-on-equip item becomes bound to you.
- In mail, a player's other characters have been added to the auto-complete list.
- There is now a confirmation dialog box when sending gold or items through mail and trade.
- Maps and Questing
비행 map now shows party and raid members as well as all turn-in quests and your mini-map yellow arrow quest.
- Clicking on the dungeon/raid icon on the world map will open the Dungeon Journal.
- So that you can now see what you are on top of, Player icon on World map no longer has a tooltip.
- Honor rewards now appear on World Quest tooltips.
- Added Auction House sorting by unit price and buyout.
- World quests Bonus Objectives will now always show in the tracker, even if you have a lot of tracked quests.
- When you click on an emissary button on the world map, the map now moves to a zone with an uncompleted World Quest for that emissary.
- World quests can be filtered by reward.
- Social and Grouping
Added support for new Quick Join system.
- You can now show the in-raid self-highlight without a circle.
- Group Finder now shows raid and wing names in the LFR dropdown and tooltips.
Improvements made to how the UI scaling work better with 4K monitors.
- Now allowing for scaling of the cursor for 4K monitors.
- Added new “For the Horde” and “For the Alliance” emotes.