몬스터 및 NPC
던전 및 공격대
아이템 및 보상
저주받은 자의 탑 토르가스트
I just won a battle pet after my last pet (undead) died and revive for a last round. Until now the onlyone able to win this way was the npc. Anyone else noticed it?
I got 1 loot for 11 boss on one character, and 2 loot for 13 boss on another char. I tought this was lowered already, but finally, it means next time TW raid are up it should be roughly 0-1 loot / raid, so we wont have to do it.
I’m really curious what people aren’t doing that results in them not getting loot. I’m happy upgrading 1 or two pieces a week. Most major upgrades have come from the GV, with the occasional piece from raids and M+.
Give Feral druids Innervate. And new cat forms. Thanks >.>
Because of the lack of rewards I will not renew my sub. BC cannot come sooner... when you could have got useful gear from raids, hc-s, factions, proffesions and FOCKING QUEST REWARDS and from badges at least one item / one or two weeks. And I am talking about good enough gear for the actual end game... Imagine being geared from WQ-s and hc dungeons to get into a mythic raid ^^.I only have time to do HC raiding but it is funny that 2 weeks in a row I got loot for my highest ilvl items from the vault. I have killed the world bosses 2x5 times and ZERO loot. What is the point of those world bosses anyway?
rofl i knew there would be crying in Shadowlands when the devs started moving the loot acquisition rate (in terms of frequency) back towards the earlier classic days. People are too used to the loot pinata's from Legion/BFA and now that blizz is trying to bring it back somewhat closer to the older loot acquisition rates (even though its still not even close) people are up in arms. So predictable lol!
To be fair, most of the gear from Ulduar sucks unless you really really love versatility. It'll be about the same for Black Temple as well.
After a week farming mythic+ I feel the drop rate is so low,when you farm the same dungeon many time for an items you wish to drop is not fun. Also after 7.0 and 8.0 farming I feel that doing a dungeon couple of time , you get tire of it and without any item add another level of frustration. Hope they can increase the drop items from the dungeon and raid.
TimewalkingLowered the amount of loot per person in Timewalking raids to better match Shadowlands raid drop rates.Why? No point in doing that.
magic of New Year. 3 weeks and zero loot from the Castle. Can't remember similar cool system since vanilla.